NVIDIA DLSS 4 Powers Over 175 Games, New RTX Features Debut at Gamescom

NVIDIA DLSS 4 Expands to 175+ Games, Showcases New RTX Tech at Gamescom

  • DLSS 4 adoption surpasses 175 titles, including anticipated 2025 releases
  • Path tracing and ray tracing coming to major franchises
  • RTX Remix and ACE AI tools broaden modding and in-game interaction capabilities
  • New GeForce RTX 50 Series bundle launches with Borderlands 4

DLSS 4 Adoption Surges, Powers Upcoming Blockbusters

NVIDIA announced at Gamescom that its latest neural rendering suite, DLSS 4, now supports over 175 games, marking a significant milestone for AI-powered graphics. The technology, which leverages advanced neural networks to boost rendering performance and visual fidelity, features in highly anticipated titles such as Borderlands 4, Hell Is Us, and Fate Trigger. According to Matt Wuebbling, NVIDIA’s vice president of global GeForce marketing, “DLSS 4 and path tracing are no longer cutting-edge graphical experiments — they’re the foundation of modern PC gaming titles.”

Path tracing, an advanced lighting technique, will debut in Resident Evil Requiem and Directive 8020, while ray tracing is set to enhance titles like Phantom Blade Zero, PRAGMATA, and CINDER CITY. These features promise more immersive and visually striking gameplay, setting new standards for real-time graphics.

RTX 50 Series Bundle and GeForce NOW Expansion

NVIDIA is introducing a new GeForce RTX 50 Series bundle tied to the launch of Borderlands 4. Buyers of eligible RTX 5090, 5080, 5070 Ti, or 5070 GPUs or laptops will receive a copy of Borderlands 4 and The Gilded Glory Pack DLC. The bundle runs through September 22, 2025.

Additionally, several RTX-enabled titles—including Borderlands 4, CINDER CITY, Hell Is Us, and The Outer Worlds 2—will be available on the GeForce NOW cloud gaming platform, broadening access to advanced rendering technologies.

DLSS 4: Multi Frame Generation and More

Launched with the RTX 50 Series, DLSS 4 introduces Multi Frame Generation, using AI to generate up to three frames for every traditionally rendered frame. This delivers up to 8x performance boosts compared to standard rendering. DLSS 4 also incorporates Super Resolution, Ray Reconstruction, and NVIDIA Reflex for reduced latency and smoother gameplay, especially on GeForce RTX 50 Series hardware.

NVIDIA App and ACE AI Upgrades

The NVIDIA app—a management tool for GeForce RTX GPU users—will receive a beta update on August 19, with full rollout the following week. The app simplifies driver updates and system optimization for gamers, creators, and AI enthusiasts.

On the AI front, NVIDIA ACE technology is now featured in Iconic Interactive’s upcoming game, The Oversight Bureau. ACE enables lifelike, voice-driven NPC interactions using speech-to-text and narrative AI, all processed locally on RTX hardware for sub-second response times. The Oversight Bureau is slated for release later in 2025.

RTX Remix: Modding Classic Games with AI

RTX Remix, NVIDIA’s open-source modding platform, is gaining momentum as modders use AI tools to enhance classic titles. Community-driven plugins now connect RTX Remix to Adobe Substance 3D for advanced texturing and enable instant emissive effects from legacy game data. Compatibility has expanded to games such as Call Of Duty 4: Modern Warfare, Knights Of The Old Republic, Doom 3, Half-Life: Black Mesa, and Bioshock.

The RTX Remix $50K Mod Contest concluded at Gamescom, with Painkiller RTX by Merry Pencil Studios winning “Best Overall RTX Remix Mod.” A new RTX Remix particle system, launching in September, will allow modders to add dynamic, physically accurate particles to 165 classic games—many of which never previously had such features.

Outlook: AI and RTX Set New Standards for PC Gaming

With DLSS 4, path tracing, and AI-powered tools like ACE and RTX Remix, NVIDIA is pushing the boundaries of what’s possible in both new and classic games. The rapid adoption by developers and the growing modding ecosystem signal a future where AI-driven rendering and interactivity are standard across the PC gaming landscape.